Writing Disability with Cy Cyborg

Writing and creating disabled characters can be a bit tricky, and it’s so often handled poorly.

My goal with this blog is to help creators of all kinds, from authors to character designers, game developers to comic creators, be more empathetic and sensitive in their depiction of disability.

New posts on the first Monday of every month

New Posts

Forgetting your character is disabled isn't a "good representation" flex - Quick tips
quick tips Cy Cyborg quick tips Cy Cyborg

Forgetting your character is disabled isn't a "good representation" flex - Quick tips

“This character is written so well, you forget they’re disabled!” is not really the flex you’d think it is. It’s not a good thing to be forgetting a major part of a character’s identity is there, and yet, I see the sentiment all the time, from authors and readers alike. So let’s talk about why it’s not the beacon of good representation a lot of people think it is

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Baldur’s Gate 3’s (accidental) examples of accessibility in a fantasy world

Baldur’s Gate 3’s (accidental) examples of accessibility in a fantasy world

Baldur’s Gate 3 seamlessly included accessibility accommodations into it’s world that some TTRPG fans have been saying would be “jarring” and “immersion breaking” for years, and no one even noticed, so let’s talk about what they were and what you, as a writer or creator, can learn from it.

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Please note, all posts with images and video should contain alt text. However, some posts, especially those from 2024 and earlier, may not have alt text embedded, however, in those cases, it is provided in text below the image or video

If you encounter any that do not have any alt text at all, or encounter any other accessibility issues with this blog, please let me know and I’ll fix it ASAP at

CyborgDragon@outlook.com.au